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Custom Weapon Projectiles?

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3 years 7 months ago #78477 by my-thanks
You must build your model around 0,0,0.
If you want more improvement, you can make 'transforming' for bullet in model class . You can add this in your bullet class manually.
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3 years 7 months ago #78478 by Tonas1997
What do you mean? Like editing the .class model?
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