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The feet of the mech do not step properly

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1 year 1 day ago - 1 year 1 day ago #79715 by Wasteland


Hello everybody!
I apologize for my bad English.
I use Google translate.

When creating a package with mech, I found a problem.
The legs of my mech are moving wrong, help me solve my problem.

Links to screenshots in normal quality:
pp.userapi.com/c638331/v638331431/699b8/LOYF5H0vdqM.jpg
pp.userapi.com/c638331/v638331431/699c2/LHye2BmGU9A.jpg
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Last edit: 1 year 1 day ago by Wasteland.
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1 year 1 day ago - 1 year 1 day ago #79716 by Funnis
The position of the legs is set wrong. Your position is probably in the knee, or somewhere high. I'd suggest you set the position to the location of hip and hope for the best. I've never created a mech myself.

EDIT: Yes, now I checked the linked screenshots. Your leg position is at 0,0,0 which makes them move around that position. The yellow ball, that indicates the position, should be located at the point where you want to make the leg move. For example, to make that correct, the yellow ball should be located at the top of the leg.

Am I here, or am I not, are you sure, or are you not. - Funnis
Last edit: 1 year 1 day ago by Funnis.
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1 year 1 day ago #79717 by DMP_050603
you have created some fallout weapons right
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1 year 31 minutes ago #79726 by Wasteland
Your decision did not help
I change the position of the legs, and nothing changes
Legs also incorrectly paced
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