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Damage Values in Config

2 years 4 months ago #79860 by Ugh2460
For content pack config files, is it possible to use damage values and metadata where it wants shortnames of items? For my case, using the "DropItemOnReload" tag, I want to receive an empty magazine when the gun is reloaded, which would have a damage value equal to how many rounds it held (ex. 4485:30). I want to then make this magazine refillable.

Is this possible? If not, then I just need to create a new item for an empty magazine, which can then be refilled. It's kind of a hassle I'd like to avoid. I am using Flans Mod for 1.7.10, if that has any bearing on this.
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