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Oskiinus' models

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5 years 6 months ago - 5 years 6 months ago #65978 by Oskiinus
Replied by Oskiinus on topic Oskiinus' models

Helomyname wrote: If you're not using shapeboxes, why use the toolbox? I find techne works just fine
Edit: oh and cool model btw


1. Got addicted to Toolbox
2. Toolbox isn't lagging on zoom
3. I'm using shapeboxes, look at the front of C6, lol.
4. Thanks :D
5. Coding is easier


Skype: oskiinus
Steam: oskiinus09
^In case you need to contact me, hehe.
Last edit: 5 years 6 months ago by Oskiinus.
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5 years 6 months ago #65998 by Atom991
Replied by Atom991 on topic Oskiinus' models

Oskiinus wrote:

Helomyname wrote: If you're not using shapeboxes, why use the toolbox? I find techne works just fine
Edit: oh and cool model btw


1. Got addicted to Toolbox
2. Toolbox isn't lagging on zoom
3. I'm using shapeboxes, look at the front of C6, lol.
4. Thanks :D
5. Coding is easier

Oskar, you should use more shapeboxes.
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5 years 6 months ago #65999 by Prototype
Replied by Prototype on topic Oskiinus' models

Helomyname wrote: If you're not using shapeboxes, why use the toolbox? I find techne works just fine
Edit: oh and cool model btw


Stability, convenience, more streamlined ect. ect.

Even if you don't want to make use of additional shape elements, there simply aren't any logical reasons to stay with Techne. If you want to limit yourself for stylistic reasons then fine, believe it or not I'm doing something similar with another project of mine, I could easily make all my assets with a tool like blender, yet I choose to limit myself to 32 but spriting.

Though that said, if you want to self limit, choosing Techne applies limits of software unreliability and a more complicated implementation process, so I haven't got a clue what the fuck I'm saying.
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5 years 6 months ago - 5 years 6 months ago #66003 by DerpiWolf
Replied by DerpiWolf on topic Oskiinus' models

Helomyname wrote: If you're not using shapeboxes, why use the toolbox? I find techne works just fine
Edit: oh and cool model btw


Headlines: "Man gets rekt on forums".

But no, I look at it by a technical software standpoint. Techne eats RAM as your part count increases, eventually crashing. Goddesses, even Maya/Blender can hold better stability than Techne.

Toolbox can at least handle 1000 parts without difficulty, and at least keeps to around 0.5GB of RAM.
Last edit: 5 years 6 months ago by DerpiWolf.
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5 years 6 months ago #66457 by Oskiinus
Replied by Oskiinus on topic Oskiinus' models
Chevrolet Corvette C6 Convertible
Done, will do some pics in MC later.
Will replace current C6 coupe in my pack.



Skype: oskiinus
Steam: oskiinus09
^In case you need to contact me, hehe.
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5 years 6 months ago #66460 by titascorprod
Replied by titascorprod on topic Oskiinus' models

Oskiinus wrote: Chevrolet Corvette C6 Convertible
Done, will do some pics in MC later.
Will replace current C6 coupe in my pack.



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