× Tutorials about Modelling and Texturing form Minecraft

1.6 Model Changes (Updated)

More
5 years 1 week ago #13298 by Yunuscracke
[quote1373885478=Helomyname]
There will be trailers in the next update, if you read the changes. Im guessing it will be just one model that has a split rotation point, making it work like a trailer.
[/quote1373885478]

will be cool with busses, some have trailers
The topic has been locked.
More
4 years 11 months ago #14404 by MegaF-16
Vehicles:
Paste this into the model:
bodyDoorOpenModel = new ModelRendererTurbo[0];
bodyDoorCloseModel = new ModelRendererTurbo[0];
trailerModel = new ModelRendererTurbo[0];
wheelAniModel = new ModelRendererTurbo[0];

The config files don't need to be changed.


So I have to paste this into the ModelVehicle for an example: ModelP406.java? or into the ModelP406.class?
The topic has been locked.
More
4 years 11 months ago #14403 by Manus
Replied by Manus on topic 1.6 Model Changes (Updated)
Well.. if you still have to ask... then maybe you should change your hobby ;) Ever tryed to open a class file?
The topic has been locked.
More
4 years 11 months ago #14406 by MegaF-16
Yes, I tried once with the Notepad, all I got was some strange stuff, so in the ModelP406.java, thank you Manus
The topic has been locked.
 
Latest Forum Posts
 
Latest Blog Posts
 
User Online
 
User Menu