× Tutorials about Modelling and Texturing form Minecraft

How to setup MCP with Flans Mod Source Code [Outdated]

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4 years 10 months ago #15804 by Manus
Here a small tutorial about how to setup MCP with Flan's Source Code

1. Download Forge MCP [link=http://files.minecraftforge.net/]Here[/link]
2. Unpack it and run the install.cmd, this will take a while
3. Download the latest source of the mod [link=https://github.com/FlansMods/FlansMod/commits/master]here[/link]. To download press at the right side, under the Menu, the "Download Zip" button.
4. When Step 2 is finished you will have a folder called "MCP" in the forge folder, go there
5. Unpack the Source code into this folder. The Zip also contains a jar and a src folder, no worry this will not overwrite something.
6. Run the recompile.bat
7. Run the startclient.bat

Note: i always use the latest version of Forge in order to avoid errors

To test you models you need to setup a complete config for the model so add you packages to:
forge/mcp/jars/Flan/
The models don't need to be part of this folder

Models are to be placed as before in
forge/mcp/src/minecraft/co/uk/flansmod/client/model/your package folder/

To enable the debug mode ingame, press F10
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4 years 10 months ago #15805 by TheOrion
Okay.... Thanks!


MVP Ostwind
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4 years 10 months ago #15808 by PokerMorda
Thanks! Now I can work with that!
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4 years 10 months ago #15810 by Spino
Thank you, you saved my life once again, Manus.
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4 years 10 months ago #15809 by Manus
Basically its the same way you installed the modelling helper before ;)
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4 years 10 months ago #15811 by MegaF-16
but how do we code? or what do we have to add in code?
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