× Tutorials about Modelling and Texturing form Minecraft

Setup MCP for 1.4.6

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Manus created the topic: Setup MCP for 1.4.6

Here a small tutorial how to setup MCP for Flan 1.4.6
Due to program changes, modLoader is no longer needed, forge is used instead of this. So we don't need a normal MCP, we need a Forge Version for modelling.

1. Download a forge version from this page[link=http://www.minecraftforge.net/forum/index.php?board=3.0] here.[/link] Select the src version of the recommended or latest build.

2. Download [link=http://www.mediafire.com/download.php?734oeyozfq78t6w]Flans Mod Modelling Helper 2.0 for Flans Mod 2.0.zip[/link]

3. Unpack Forge to a folder, wherever you want to. Don't change the forge folders name.

4. Run the install.cmd, located in the forge folder. Forge will start installing and downloading some stuff. This could take some time.

5. Open the new mcp folder that forge has build inside the forge folder. You will find all programs like in MCP 1.2.5

6. Unpack Flans Mod Modelling Helper

7. Copy the unpacked folder to mcp/src/minecraft

Basically that is, the MCP can now used by the batch files in the MCP folder or via Eclipse.

- Model files have to be located in mcp/src/minecraft/co/uk/flanmods/client/model/

- The ModModellingHelper.java is now located in mcp/src/minecraft/co/uk/flanmods/common/hodellinghelper/

- The ModModellingHelper.java requires now two inputs instead of one:

1. import co.uk.flansmods.client.model.ModelA10; at the start
2. registerModel(new ModelA10(), "SkinA10"); in the load function.

#3444
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MegaStannyBoy replied the topic:

Erhm, don't we have to decompile something? I don't have a 'minecraft' folder in my 'src'.

#3524
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TypeIX replied the topic:

You know,better make tutorial vidio on Youtube chanel/cos not all people have same file/folder names.Also vidio will be eather.

#3527
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Manus replied the topic:

Well, you have the same file folder name ^^ It comes with forge ^^

#3528
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TypeIX replied the topic:

Ima noob at this)newbie( nvm at all,but also vidio will be eather for people like meh. :)

#3529
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Manus replied the topic:

Why? Do you have to convert a mod? ^^

#3536
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