× Tutorials about Modelling and Texturing form Minecraft

The Invisible Bug FAQ

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3 years 6 months ago #53838 by ImmenseTigerP
Replied by ImmenseTigerP on topic The Invisible Bug FAQ
[quote1427224147=Prototype]
Make sure your front and rear wheels are the same distance away from the centre in the X direction.

WheelPosition 0 -55 5 27
WheelPosition 1 -55 5 -26
WheelPosition 2 55 5 -26
WheelPosition 3 55 5 27

Try those positions, see if it's any better.

[/quote1427224147]

Changed the wheel positions. Now it just keeps spinning.


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3 years 6 months ago #53837 by war_monger
Replied by war_monger on topic The Invisible Bug FAQ
Looks like a Tog II :D
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3 years 6 months ago #53840 by Prototype
Replied by Prototype on topic The Invisible Bug FAQ
My bad, use these:

Make sure your front and rear wheels are the same distance away from the centre in the X direction.

WheelPosition 0 -55 5 27
WheelPosition 1 -55 5 -27
WheelPosition 2 55 5 -27
WheelPosition 3 55 5 27




Stephen King wrote: “Don't ask me silly questions
I won't play silly games
I'm just a simple choo choo train
And I'll always be the same"

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3 years 6 months ago #53841 by Manus
Replied by Manus on topic The Invisible Bug FAQ
you have to keep the sequence of the wheels. if you change them the model starts spinning
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3 years 6 months ago #53850 by ImmenseTigerP
Replied by ImmenseTigerP on topic The Invisible Bug FAQ
[quote1427246276=Prototype]
My bad, use these:

Make sure your front and rear wheels are the same distance away from the centre in the X direction.

WheelPosition 0 -55 5 27
WheelPosition 1 -55 5 -27
WheelPosition 2 55 5 -27
WheelPosition 3 55 5 27



[/quote1427246276]

That is what my config file shows. Here is my new version of the config:
[sp]// Naming
Name Tiger (P)
ShortName TigerP
ItemID 4090
// Visuals
Model wot.TigerP
Color grey
Texture SkinVehicleTigerP
RotateWheels True
Colour grey
Icon IconVehicleTigerP
ModelScale 1.0
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.0
//Bouncy bouncy
Bounciness 0.3
//Misc
Description On May 26, 1941, Adolf Hitler ordered Ferdinand Porsche and the Henschel company to develop prototypes of a new heavy tank. The prototypes were shown to the Führer on April 20, 1942. Manufacturing began, but the production run was cut short due to complexity of the tank's drive and control systems and a shortage of the required copper. Later, 90 produced hulls were converted into Ferdinand tank destroyers.
//Movement
MaxThrottle 1.0
MaxNegativeThrottle -0.5
TurnLeftSpeed 0.5
TurnRightSpeed 0.5
FourWheelDrive True
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 2000
//Wheels
NumWheels 4
WheelPosition 0 -55 14 27
WheelPosition 1 -55 14 -27
WheelPosition 2 55 14 -27
WheelPosition 3 55 14 27
//Ammo
AllowAllAmmo False
AddAmmo shell
//Weapons
Primary SHELL
Secondary NONE
ShootDelay 2
ShellDelay 329
ModePrimary SEMIAUTO
//Driver and Passengers
Driver 0 -38 0 -360 360 -6 7
RotatedDriverOffset -5 0 -9
Passengers 0
GunOrigin 1 0 30 0
BarrelPosition 44 36 0
//Inventory Slots
CargoSlots 0
ShellSlots 2
/Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts turret 1 tankTurret 1 vehicleSeat
AddRecipeParts core 1 tankBody 1 vehicleSeat
AddRecipeParts leftTrack 1 catTrack
AddRecipeParts rightTrack 1 catTrack
//Health and Collision
SetupPart core 1820 -46 -3 -14 90 31 28
SetupPart turret 1820 -11 28 -14 44 18 28
SetupPart leftTrack 455 -45 -8 14 77 18 7
SetupPart rightTrack 455 -44 -8 -21 76 18 7
BulletDetection 10
//Misc
PlaceableOnLand True
OnRadar True
//Sounds
StartSound TankIdle
StartSoundLength 20
EngineSound TankMove
EngineSoundLength 60
ShootSoundPrimary wpn_85-107mm_set
ShootSoundSecondary DP28Shoot
//Misc
SquashMobs True
Tank True
TankMode True
ShellDelay 329[/sp]
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