ok, since there is no proper tutorial on this, i shall show you:
step 1:
look at my lovely Z-10
step 2:
go to export as model file (like exporting anything):
step 3:
before you finalize the export, you need to edit the code seen here:
step 3a:
replace this line
with this:
import com.flansmod.client.model.ModelPlane;
import com.flansmod.client.tmt.Coord2D;
import com.flansmod.client.tmt.ModelRendererTurbo;
import com.flansmod.client.tmt.Shape2D;
import com.flansmod.common.vector.Vector3f;
step 3b: scroll down to the first main rotor line, replace it with this:
heliMainRotorModels = new ModelRendererTurbo[1]
it should look like this:
step 3c: do the same with the first heli tail rotor line
heliTailRotorModels = new ModelRendererTurbo[1]
should look like this:
step 4: finalising the correct tail code so your choppers tail doesn't become an "inhuman cutting drone"
NOTE: this part is tricky, locate your helicopters tail rotor position, not the offset though. copy each x,y,z position to the designated code:
heliTailRotorOrigins = new Vector3f[] { new Vector3f(XF / 16F, YF / 16F, 4F / ZF) };
also, the Y code, do not include the negative -, that just fucks things up.
it shall look like this: