× Package only with new Guns including new Models for the Guns but no Planes or Vehicles

Pumpkin's WW1/WW2 Pack

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4 years 7 months ago - 4 years 7 months ago #78130 by _The_Pumpkin_
Hey everyone.

Due to my recent addictions to both Forgotten Hope 2 and Battlefield 1, and finally figuring out how to export models to Minecraft, I have here my first model for a new pack.

This rifle is the Mannlicher M1895, or Gewehr M. 95. Its my favorite rifle from BF1, and I've done my best to recreate it. I had a lot of fun modelling it, but texturing seems to be a bit glitchy. Any tips on how to fix would be appreciated.



Suggestions for guns from late 1800's to 1945 are welcome. I'll also be adding scopes, bayonets, and other fun stuff to my guns once I get good enough at modelling. Feedback is always welcome. I'll also make a list of guns I will definitely add later.

Tachanka didn't need a buff
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Last edit: 4 years 7 months ago by _The_Pumpkin_. Reason: Made a mistake
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4 years 7 months ago #78131 by Vampyro
Replied by Vampyro on topic Pumpkin's WW1/WW2 Pack
Looks nice, I like it.

Also, speaking of suggestions, how about the Swiss K31?
The following user(s) said Thank You: _The_Pumpkin_
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4 years 7 months ago - 4 years 7 months ago #78132 by _The_Pumpkin_
Sure thing. That gun has a cool looking bolt, lol.

Tachanka didn't need a buff
Last edit: 4 years 7 months ago by _The_Pumpkin_.
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4 years 7 months ago #78134 by testeroftanks
What about the texturing is glitchy? And you seriosly need to stop making things blocky. You need to actually shape the shapeboxes. But if thats your style, please correct me
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4 years 7 months ago #78135 by _The_Pumpkin_
I honestly have no clue on how to use shapeboxes. Thats why I just used a bunch of normal boxes. As for texture glitchiness, here's a video on what i mean.



Every time the bolt comes back, the light gray and dark gray from the bolt and gun seems to mix weirdly. I'm not exactly sure why.

Tachanka didn't need a buff
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4 years 7 months ago #78136 by testeroftanks
To use shapeboxes, you select a part, then you make it a shapebox. After you do that, select the pencil icon and edit the box. Do this for all parts
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