- Added Vehicle Assembly Table.
- Added 30 vehicle-based crafting parts.
- Added 6 Vehicle Guns (Not usable by player in their hands)
- Increased accuracy for all LMGs.
- Updated Model and icon on Skymare grenades.
- Fixed Skyshocker and LPM Combat Knife crafting.
At long last, I finally got around to do vehicles.
There is of course, one vehicle missing from this, and I will end up making it in the next update.
As well as that. 8 new weapons to try your hand at, and some slight tweaks and fixes.
Over these next few small updates before 2.2, I will end up making a couple more things. Maybe one or two more weapons, tweaking the vehicles, new ammo types, updating grenades for new models and such.
As usual, report for any bugs you find, and download link updated on the front page.
Speaking of the front page, I might end up updating that too. Might replace the faction cover art with something like this one. (And yeah, free wallpaper).
Greylight v2.2 (In Development) The Weapon Enrichment Program (WEP)
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A call from the Lupine Union requests that we should look back into all the old weapons and start seeing what improvements we can make to them. There's also a ton of black & after market weapons to be tracked and monitored, most being repainted before being brought back into combat.
The program involves to update and enchance the existing weapons in terms of appearance and perhaps modularity (more attachments). Lot of work being put into this, since well - there's 100 guns and attachments to do.
As for more paintjobs? Oh yeah. Might do a Second Community Paintjobs Run, so stay tuned about when I might start that.
Hope you enjoy the update, and as always,
Ta-Ta For Now!